- An off-site location
- Some sort of team-building activity
- Some time dedicated to goal-setting
While I am , I have never attempted to host a retreat. Sure, we’ve gathered at my house for happy hour or gone out to lunch together, but generally, these are social gatherings (which are necessary from time to time). We’ve also done quite a bit of revamping of our meeting structure to make it more retreat-like (more on that later), but still not technically a retreat. With the pressure mounting on what would be our first ever retreat, I felt that we needed a mixture of the following:
- Appreciating our differences
- Problem-solving in collaborative teams
- Opening up avenues of communication between the team
- Identifying passion projects
Adding those elements into the previous anatomy of a retreat, I had a mission. And since I do my best thinking with others, I brought in a couple of team members, Tim Yenca (@mryenca) and Jennifer Flood (@floodedu) to help build some of the structures of the retreat.
Team-Building Activity #1 – Guess Who
- What is your greatest fear?
- What app do you love?
- What was your childhood nickname?
- Where is your dream place to visit?
Using this information, I printed out cards that read “FEAR” or “PLACE TO VISIT” with their answers on the back. We used this to play a pictionary-meets-charades version of the Guess Who? game. Splitting the group into two teams, each team member took turns either acting or drawing out the answer on the back of the card. The team had 1-minute to guess the answer and if they got it right, they got bonus points for identifying the correct Ed Tech who said the particular item. While there were a lot of cherished moments during this activity, one of my faves was rookie Ed Tech Chris Hanson (@tejashanson) doing a flip to demonstrate the app FlipGrid in charade form.
Goal-setting (Individual & Team)
This team is composed of visionary thinkers and ideators with a wide variety of expertise. While it’s important that we create and share some common team goals, I wanted to use some time during the retreat for the team to reflect on individual goals as well. I set up this next portion to help the team answer the following questions:
- What is something that you want to learn this year?
- What are goals for your campus?
- How do you know when you are achieving these goals successfully?
- What is your BHAG or Passion Project for the future? (could be more than a year out)
We then gathered in teams (elementary and secondary) to discuss our individual goals and using district goals to guide the creation of one or two team goals for us this year. I think that third question above is one that I often struggle with. I love creating goals and ideas, but going back and checking on their success (or failure) is often a missed step. I’m hoping these goals guide each of us individually and as a team, and that at next year’s retreat, we can check in and see how successful we were in accomplishing them.
VIP Tour & VR Room Experience
Creating Avenues for Collaboration
Going on an Adventure!
This year at iPadpalooza we were looking to do something a little different with all that “transition” time in between sessions. Often times, when you attend a conference, you find yourself in complete session-mode. You rush from session to session, never taking time to reflect, interact or collaborate with others at the event.
And so, the APPMazing Race was born. When the team at iPadpalooza started brainstorming ideas, the thought of some sort of app-based Olympics was being passed around. Last year, we did an Aurasma scavenger hunt to get people interacting with their space. It was a great time-filler but was purely for individuals. Inventing a challenge based on teamwork would make the actual event even more meaningful was the hope. We ended up with 47-teams of 3 to 4 players signing up for the race by the end of the opening keynote. At midnight of the first day, they received their instructions of what they had to accomplish in the next 36 hours.
1. CREATE – A logo and team name for your team
2. LISTEN – Create a 15-20 second audio podcast that summarizes your favorite session. (background music/sound effects for a bonus point)
3. CONNECT – One team member must make a new friend from somewhere else (not on their team) and ﬁnd 3 things they have in common. Create a Thinglink to represent your new friend and the 3 things you have in common. (Bonus point for ﬁnding someone from a different state or country)
4. SNEAK – A team member photo-bombs an Eanes iVenger (hint: they will be wearing red crew shirts on Wednesday) Clariﬁcation: A proper photo bomb is when someone sneaks into a photo from behind.
5. CAPTURE – Take 5 selﬁes with vendors and post to Instagram with hashtag #iplza14 and your team name. Capture all 5 for ﬁnal submission video. 1 point per selﬁe.
6. EAT – Create a Canva poster based on your favorite food item from the food trucks.
7. DRAW – Using a drawing app, create your best caricature of another team member.
8. CHALLENGE – Create and post a Vine of a team member asking a presenter a question. (please don’t interrupt a session just for this – that could result in a deduction)
9. OUTREACH – Connect with someone over FaceTime who is not at the event and show them around. Take a screenshot that displays evidence you are here.
10.SHARE – Upload and share your final video submission somewhere visible on the web. Your final video must be no longer than 2 minutes.
We also had two scheduled challenges from 3:30-4:30 in the main room of iPadpalooza on Day 2 where the teams had to complete these –
1. DRIVE – Control a Sphero through an obstacle course. 5 attempts per team. Bonus points to the top 3 teams that take the shortest time to complete the challenge.
2. SMASH – Create an Appsmash LIVE during the day 2 closing activity. Theme of the smash will be given at 3:30. You must smash as many apps as you have team members +1 (so a team of 4 must smash 5 apps).
Bonus points we possible for teams with evidence of the top tweets and creativity of final video submission. While we could have just made it a checklist of items and drawn names out of a hat, we decided instead to judge their final submissions. Rather than fact check every item, the 2-minute video was the proof teams had to submit to at noon prior to the closing.
We had an amazing 18 teams complete the challenge and many were made up of people from completely different districts. In retrospect I would have loved to given every finishing team an award, but we ended up just awarding the top three prizes. Here is what the winning video submission looked like from Team “FargoFromDownUnder Appletes”
While there are always areas to improve, this race was successful in bringing colleagues together (either from the same district or even different countries) to engage and collaborate with an event rather than just being an passive participant. We look forward to even more teams competing next year and know now that the bar has been raised!
Official APPMazing Race Rules & Challenges 2014 PDF